Six werewolves and this is the final one for now. It's also potentially my favourite paint job of them all. Instead of going from a stark brown to ivory colour scheme on the fur on this one I stuck with a warm highlight scheme, and I think it worked a lot better. Made the fur much less like non-metallic metal :)
I went for a greenish skin, assuming that the hair/fur had fallen off. I kept the muscles wet, inspired by Hellraiser...
I tried to keep the bones dirty, not too clean, but it's tough. Some watered down red in the joints was intended to be the remains of tissue and tendons/ligaments.
The flesh on the face peeled off, making the gums visible, so I decided to paint them as such and it was fun. The wet muscles again here, the key to painting those is to highlight the high areas to almost white.
The second wolf unit, this one made up of two living (potentially zombie infected) werewolves being lead by the zombie werewolf, of perhaps lich werewolf!
This is my favourite of all of the zombie werewolves I've painted. It's not just the sculpt, but also the detail that I've been able to use on the bones, skin, fur, etc. It will play the role of the champion of my zombie werewolf unit.
The old, weathered 'PUMPKIN SALE' sign. Weathered in that dry, prairie aged sort of way where wood dries out and turns gray. I'm happy with it, but I have a desire to do more with this kind of thing down the line.
Muscles, skin and bones. This one was a pleasure to paint.
That dead, wandering eye is my favourite.
I like how the spinal column pokes through the skin on the back, pretty cool.
The first unit is ready. The second unit will be made up of one zombie and two living werewolves.
This is possibly one of the chsiest madels ever... I can imagine the concept conversation about this one, but I would have liked to have been a fly on the wall for it in any case! "You want a second werewolf based on the first one with a skeleton?". In any case I'm happy with the brown fur on this one. Perhaps it's a tad over highlighted, but it stands out.
I went for a greenish skin on this one, not that there's a lot of skin, but I think it makes it look almost like the camera colour was off, rather than actually being painted green... which is sorta what I was going for I guess :) I'm just too used to looking at healthy skin I guess!
Another close up here. I tried to get the eye at an odd angle, but it looks like a mistake... perhaps it's too close to being a normal angle...
Here's a picture of the previous werewolf (more pictures coming up in the gallery) facing off some of Mantic Games' dwarves.
The first of the zombie werewolves! Reaper has three zombie werewolf poses, and this is one of my favourites. I like the hanging skin, the open back, and the exposed muscles. I tried to make it look suitably grisly, and not too clean and tidy, and I'm happy with the outcome... Perhaps a bit more matted fur, but otherwise I like it.
A bigger picture of the figure for all the gruesome details... yes, it's a double entendre describing the subject matter and the quality of the painting ;)
Really cool ,radical poses on these Mantic figures. I've gotten used to the details on these figs as well, so they paint up pretty easily now. I went with the dry-brown skin look, and I like it.
This dried out greenish corps is carrying a pretty fresh and delicious head! For this one, I really tried to make a clear distinction between the old, dry blood from the zombie itself, and the fresh blood from it's most recent victim. How did it work out? I like the results.
An old, dry-blooded half of a corpse wandering around the dark plains of the human lands... I really like this figure, and according to D&D zombies attack with a slam attack, so it works!
The pose of this one really gives the impression that the zombie is scrambling for brains... A lot of the Mantic figs have this extremely bent over pose, and it works pretty well.
This pose is more agile and ghoulish, but it's still cool for a zombie. Perhaps it's a zombie that just barely didn't make the cut to being a lich. He's got lots of fresh blood on him.
Mmm... fresh hand for dinner...
This zombie's dragging itself across the ground! It's the counterpart to the walking legs... partly anyway.
The zombies rush towards the fresh flesh of the dwarfen lines! My only real criticism of Mantic's zombies is that there are no female zombies.
The first of Mantic's zombies that I've painted. These figs are insanely detaile, which is good for the dip method, not so geed for the pure highlight style that I use... Still, them make for some excellent figures when they're done. I'm particularily hapy with the blood...
The poses on the Mantic figures are very dynamic, almost too much so. Still, the detail of the intestines and whatnot is quite excellent. The fresh hand contrasts great with the black-corpse rotting look of the zombie.
This zombie, along with the other Mantic zombies, looks like it's about ready to fall over! hopefully it will get its hand on some flesh first! I like the face of this one. Again I went with the black-dry rotting flesh again. If it weren't magically animated, this would be one stiff, dry corpse!
Neither side of the battle realized what was happening as the dead shambled out of the forrest... The battle between the kingdoms was over though... and a new battle begun.
These figures were purchased in the mid 1990s. They are wild or barbarian orcs from some manufacturer I am not sure of, and I used them as ghouls for my undead army. Pretty hefty ghouls, but I would still use them as such! I really like the figures, and I'm sad that they are now apparently extinct!
This is from the same line as the previous, probably my least favourite pose, but it's still cool. The blood on these guys is the latest scheme I've come up with, and I really like it!
There are three poses in this collection, two of which have the same lower half... But they still manage to look good. I really like the armour on this one too... Who said a ghoul couldn't wear armour? I mean many ghouls come from the ranks of player-character and various soldiers! It also makes a great zombie orc.
similar pose to the previous one with a different head. I'm really happy with these figs, and they will likely play the role of zombie ogres in my D&D game, even though they are a bit on the small side for that... I mean, what would I ever use 10 zombie ogres for in the future?
This is probably my favourite pose, and the second of two of these that I have. I painted the chain mail loin covering as actual chain mail on this one, instead of the dirty cloth or matted fir scheme I used on the other one.
This is the third version of this sculpt, this one with no armour at all. This one is more a ghoul than a zombie in colour scheme, given that it isn't overly injured itself, but covered in the blood of its victims!
This would be a great figure if it wasn't for the left side of its head all smushed and poorly cast against its shoulder.
The second one of these. I really like the face.
Another variation on the previous sculpt, more ghoul-like again.
The most armoured version of these that I painted for the set of 10 that I needed. I really like the armour, especially the chain mail. This is also probably the bloodiest as well!
As if for comparison, here are two actual ghoul figures. These ones are likely from the same period as the previous orcs. They are a bit skinnier, but over all, very similar. Again with the new blood scheme, which I think is working quite well.
Final extra ghoul. I love the skull and back bone weapon... Not sure how feasible it is, but it's certainly got style.
The entire army in all it's glory! After 2.5 months it's not quite as large as I had hoped!
The second army standard bearer for the undead army. I realized how key these figures are for an army during a game of Kings of War and decided on a whim to whip one up using an old figure I had on hand. I sculpted and built the scarecrow over a few days but painted this one from start to finish in a single evening. I really like the old-school quality of the figure.
A close up of the scarecrow... which I realize is no larger than the previous picture!
A comparison of the two army standard bearers. I like how the old-school figure on the left plays off of the brand new style of the Reaper figure on the right. I imagine these two argue a lot about who's the better bearer... Skeletons, they're incorrigible.
The final set of figures I needed for the army were the undead rats... They give a skeleton unit special healing powers, and then should be represented. I fully intended to use some rats I had on hand, or the Mantic skeleton dogs. In the end I went with a buddy's suggestion to use the little pumplin-headed constructs instead! So, I sculpted up four, painted them, based, and blammo! Quite happy with their character, especially the strutting one second from the right..
The first of two ghoul troops for Kings of War. At first I wasn't all that keen on these Mantic ghouls... But as they got closer to being finished, I appreciated them more and more. Now that they're done, I really like them. I'm happy with the look here, and the dynamic poses. This troop can stack behind another to form a regiment!
A close-up image of the bloody mess that these ghouls ended up becoming...
I realliy like this ghoul, especially the cleaver. I splattered the front with watery dark red, which gives the miniature a sickly pink mottling. I like it a lot, which is good because it would have been impossible to fix ;) I also really liked that jack-o-lantern!
Another jack-o-lantern! And the backs of a couple of ghouls. Originally I had planned to mix different colours into the clothing, but stuck with gray and brown instead. I'm not sure I would do it that way again though, but it works for this unit.
The second troop of ghouls. When this one stacks in front of the previous one, it forms a regiment unit and the fence connects with the fence on the other one. I imagine these ghouls are moving fast, driven by bloodlust. Note that the pumpkin on the left there is the very same pumpkin I used on the first ghoul element I did a couple of years ago for my old undead HotT army. I figured it should stay!
A close up of the pumpkin and that bloody knife-weilding ghoul! I liked the bloodiness of the figures. Also, the dynamic poses. There is a lot of detail in the faces and hands, but almost too much on the clothes... so many little folds.
I want to taste your flesh....
Here are the two troops stacked to form a regiment. Note that there is continuity in the fence. I am pretty happy with these figures; Mantic did a great job on a couple of figures with a few extra options that allowed them to become a pretty convincing and very affordable unit.
The second Revenant regiment is done! This one purely Mantic figures, and it brings my total of regiments for this army up to seven now! I am very happy with it!
I put a couple of spear-armed figures in the unit for effect even though the unit doesn't support the weapon explicitly. It's just such an effective pose with a spear!
The revenant leader here, who has an arrow for his troubles! Officers must lean quickly not to distinguish themselves too well or they get the attention of enemy archers!
A close up of the banner bearer and his fellow front-rank figures. I like the dynamic pose, and the weapon/shield in the left hand worked pretty well I think.
A close up of the horn blower. Posing the horn to the mouth wasn't all that hard and it has a great affect.
A close-up of the front rank of the Revenant unit.
A close-up of the jack-o-lantern on the front of the unit. I have sculpted many of these for this project... I might do a count and a collage of images at the end!
Here's the dead Revenant on the front rank. Pretty happy with this, but it wasn't all that easy to convert, and as you can tell the lying pose isn't quite perfect. Still, it does the job!
A close up of the banner bearer and other members of the front rank. Pretty nice set of figures here. I like the banner bearer pose for sure, but that small hand has trouble holding that thick banner! With care it will be fine though.
A close-up of the jack-o-lantern on the back of the Mantic revenant regiment. That's another one sculpted by me.
Two Revenant regiments make a horde, and here are the old Grenadier/Reaper miniature's Revenants along side the Mantic ones. How does the scale look to you?
Again I had a left-over revenant after finishing the Revenant regiment. I decided to save this one in particulare because I really liked the threatening, football jock type pose!
This is the second regiment of skeletons, and the first set of figures from Mantic that I've done. It turned out well, and the unit looks nicely rag-tag. I'm very happy with it, and I think it will fit with the other figures I have for the army as well.
I went with Mantic's idea of having a unit leader this time around. This leader here chose a sword over a spear... I don't envy him! Maybe I should have done his feather orange... I'm happy with it though.
It's kinda tough to see, but here's a better view of the standard bearer. I used the standard bearer figure, but replaced the stock standard with another scare-crow standard. It worked pretty well, as the Mantic miniature pose is excellent. I increased its sturdiness by gluing the scare crow to the base of the fig as well as the hand.
I really like the crow devouring the brains on that skeleton head that Mantic supplies. I had to use it an I imagine that it's a zombie crow... braaaainns.... caw.... braaains....
Another musician using Mantic figures. Again I used only the main part of the horn supplied since it looks convincingly like a real horn from the early medieval period. This skeleton is holding it in a relaxed pose. I figures it just channels fearful magic anyway, and doesn't work the same was as a real instrument would! I love the lanky hair on this fig...
This skeleton was made using a set of legs glued onto a slightly-modified version of the skeleton body bursting out of the ground that is included on the mantic sprew. I liked the pose, and I figured it would look great on a body, and I think I was right. All I had to do was cut off the bottom part of the spine and it glued on perfectly.
I really like the over-arm attacking pose. I wish Mantic had more of these for front-rank figures... That being said, I like the low motivation of the shambling skeletons as well, so I'm not unhappy! I like the fig here especially because its attacking over the fence! One thing though... shields face forward Mantic, forward!
A close up of my one-and-only jack-o-lantern with the square-toothed mouth. These are the standard design you see on Halloween around here, so it's about time I did one! I think it turned out well so expect to see more..
Here's a view of the unit from the perspective of the shield fronts. Notice all the jack-o-lantern design action! I really like it. Pumpkins are just so da*n evil and cool looking!
A side-top view of the unit showing off the shields again.
A close up of the scare-crow standard. I am pretty happy with this scare-crow standard theme.
Here's an image of the two skeleton regiments side-by-side. Despite the obvious style and size difference between the two units, I think they will look killer on the battlefield together. I might even field them as a single horde at some point as well.
Some skeletons on the Mantic sprew just won't take a spear... This is one. Short of re-sculpting a hand it's stuck with its sword. So, I kept is on a single base for D&D or whatever. No face on the shield, that was on purpose... This skeleton can't follow orders and stay in line long enough to get one!
This is the only set of legs that makes the figure look likes it's attacking. Again, the spear option wasn't there for this figure, so it's on its own base. I am sure I will find a use for it!
The last of the characters that I had planned for the undead Kings of War project! I picked up this fig in the mid 90s, and I always liked it. Not only is it a woman, but it's got a dynamic that I really like. It will see all kinds of action in Kings of War, and D&D as well as other skirmish fantasy. The pumpkin was sculped by me.
The second zombie regiment for my Kings of War undead army! Another mix of the macabre shambling zombies. I am pretty happy with this one as well as the first regemiment that I did.
This is a 'casualty', which I haven't really done since I finished the Skeleton regiment back in December. Of course, I'm not sure one measely arrow would take out a zombie... As you can see, above the fallen zombie are a couple of pierced zombies who still seem to be at it! But who knows... In any case, I am happy with the effect.
I painted this zombie a bit more fresh than the others... Or perhaps the person died in a water trough or something, so it had time to rot, unlike all the others who dried out first. The arrow in the leg hit it just recently, after all the fluids had left... Still, it shambles on! The skull and red enamel paint are the original paint job.
A side view of the eye catcher zombie... I just can't get enough of these 'shot in the eye' poses for this army...
Another dragging zombie, inspired by the first dragging zombie I did for the previous regiment. It's not quite as characterful, and it's tougher to notice, but it still works well.
I did one or two similar poses for my original 90s undead army, and I really wanted to do one again. So, here it is... a vigorously crawling zombie who misplaced its torso... Fear!
A back view of the crawling zombie. Notice how a good amount of its skin has been peeled away by the dragging motion?
It was always the intention to be able to field the two zombie regiments as a single horde unit. A horde in Kings of War is basically made up of double the figs of a regiment, and so two regiments placed side-by-side. I built the bases of these regiments so that they 'fit' together theme-wise. The fence on each base actually lines up with the other when put together to improve cohesion. I am very satisfied with this!
An upper view of the horde. I think that I managed to get the effect of the zombies trying to spill over the fence and toward the enemy... But it could have been done a bit better I guess... Still, I'm pretty happy with the zombies overall!
The first zombie regiment. I am quite happy with the shambling zombie horde that this regiment turned out to be. I ended up fitting only 21 zombies on the unit, not including the single arm poking out of the ground on the back of the unit. All the glossy blood you see on there is from the original paint jobs, it's enamel, and I like its effect!
This one I did when I originally put the zombies together. It was an attempt to increase the number of zombies in the zombie box set from GW. But it was a novel idea that I kept in tact, as is, except the paint job of course. Everything except the enamel blood!
A close up view of the front rank of the zombie regiment, complete with three arrows; two arrows in zombies and one in the ground.
A close up of one of the zombies with an arrow in it. This arrow appears to have little or no effect on the zombie's ability to shamble!
This is the right side of the unit, and it has a story. First, the gray zombie there seems to be following the dragged zombie... Perhaps still interested in eating the trailing entrails there? But the real story is with the figure at the end, on the far right of the picture. That's old Granddad. He actually passed away in his bed a few days previous, and his hut just happened to be within the range of the raise-dead spell that re-animated the slaughtered villagers. Bad times for the humans of Rim...
I am pretty happy with the arm bursting from the ground... But I think that I need to put a darker brown around the opening to indicate fresh earth... Still, this will do for now!
This one, like the thrusting arm before, should have come with darker earth around the opening of the ground... but still, it worked out well I think. The arrow fell just short, and it looks like this unlikely corpse is about to rise again and eat something fresh...
And finally, a close up of the banner that I made for the unit. These are made with bamboo skewers and tooth picks. A bit of black linen from some extra fabric I had, and a sculpted jack-o-lantern for a head. Pretty happy with it!
And here we see a comparison between my older paint scheme/execution (left) and my new one (right). I think it's pretty clear which one is better... but I'm not sure now that I look at it. Aside from the goofy green clothes on the old one, I think the older figure works almost as well! But... at the moment there's only one of these un-repainted zombies left... all the rest are in various stages of re-painting...
This is the first of two catapults for the undead Kings of War army. This one is pure Mantic miniatures. I really like the loader and the spyglass figures, and the catapult itself is a lot better than my first impression thought of it. There are a lot of little details on it, which I tend not to like, but it worked. I figured I'd do something funny in the arrow and the jack-o-lantern shield! Also I changed the skulls into jack-o-lanterns to stick with the theme of the army, and I like the idea a bit better; the idea of exploding jack-o-lanters seems more plausible to me thanks to the Green Goblin and the Hobgoblin of Spider-man fame.
A most excellent sculpt from Mantic games, converted to hold a jack-o-lantern projectile. You can also see the little stack of jack-o-lanterns that I sculpted to play the part of ammunition for the war machine.
Very cool spyglass holding skeleton commander for the catapult. Also a close-up of the arrow in the shield. The thing about this catapult is that I figure it's basically a magical construct itself, much like the skeletons that support it. So, I imagine it aims and shoots itself, it just needs to be loaded and told where to fire. This commander is figuring out the best target and will shortly let the catapult know :)
The second catapult was scratch-built by myself. The figures are made up of extra bits from the skeleton catapult crew frame as well as the Revenant command frame. The catapult itself is mostly card and balsa wood with some string and green stuff thrown in there. I copied the design of the Mantic catapult closely so that it would match. I'm very happy with it.
I used the body, head and right arm from the Mantic catapult crew frame for this figure, and the legs from a Revenant command spru. Pretty happy with how it turned out; Mantic's skeletons are second to none.
This fig was made from the Revenant command spru with a sculpted jack-o-lantern in the hand. It worked out pretty well I think.
This picture shows the size difference between my scratch-built catapult (left) and the Mantic one (right). It wasn't done on purpose, but happened because I just built it by eye without measuring anything. I am happy with both, and I might even build more later on if I find I need them.
I threw in a lich king figure alon with the catapult crew since it only required four figs... I realized I should paint more if I could! I am pretty happy with this one... I wasn't sure if the lich king would let his armour get rusty, but then I figured it would have to match the army theme anyway, so I am sure there's a reason... His magical protection is actually far greater than the armour, so he doesn't really care? Anyway, pretty happy with this figure.
I also threw in another Revenant figure while painting the catapult crew. This one will be included in the Mantic figures Revenant regiment when I get aorund to painting it. In the meant time, here it is unbased and waiting for its unit base! Nice figure. Again I faced the head in the same direction as the shield. I like everything except the face really... but it painted up well anyway so I'm happy with it!
This mounted regiment represents something I've wanted to do for a long time... Make my undead cavalry from old-school GW figs much less lame (incidentally, the latest Vampire Counts cavarly are just as lame as these - imo). They include a mix of GW figs (undead skeletons and Empire horses - along with some Battlemaster horses) and Mantic Revenant figures! Yes, that one skeleton is going down!
On the side view you can see the numerous jack-o-lanterns on the ground there. Also you have a good view of the rusted metal. Again, these wights or revenants were kitted out with new gear when they were raised, but after a couple of months on campaign, since they don't take care of their gear, it's starting to rust! Steel rusts... Thank the engineers for stainless steel!
Mmm... metal skeleton horse butt... And so many jack-o-lanterns! Note that I took the time to put the tails back on! I know, they shouldn't be that long, but are you seriously going to tell me that you can swallow the fact that there are animated skeleton riders and horsemen, but that even this fantasy skeleton horse breed can't have long tails? Sheesh!
I always wanted to do a skeleton horse jumping a fence, and here it is. It was kinda rushed and it's not nrealy as good as I had invisioned, but I'm still happy with it... I was a little unhappy with the fact that I could only fit seven riders on the base; the figs really have to be ranked up like GW figs in order to fit, so when I scattered them around a bit there wasn't as much room as I'd hoped...
I converted this horn-blower using the Mantic horn and a Revenant body with an arm from the skeleton spru... It was surprisingly difficult to get the arm-holding-horn-to-mouth pose using the Mantic pieces as they were... Quite fiddly, but in the end it worked swell. The Mantic horn actually comes with a large end piece. I decided not to use it and simply carve out the end of the horn-body piece. It looks much more plasible that way I think, although not as much panache!
This one took a lot of fiddling as well... Snipping, gluing and positioning... It broke off more than a few times... But in the end, I thought it was good. A good practice for when I do some dying human riders! As you can see in this shot both the horse and the rider have just taken arrows. That skeleton is about to have dirt and leaves for dinner I think...
The banner with the fluttering rags turned out very well I though. It was easy enough; I simply used white glue and paint to stiffen it enough, and set it down so that the horse and rider were facing the roof to let it dry!
I put an arrow in this rider, but when it got positioned on the unit base the arrow was obscured by the close proximity of the other riders.
This is the only bit of flare on the unit that I wasn't all that happy with. I wanted to have a jumping skeleton horse, and I converted this horse to be jumping back in the 90s using a little bit of fire and luck and so I put a fence under it when I fixed it to the unit base.. Unfortunately it's not as dramatic as it should be; it's almost not noticable in fact. Still, it works, but not as well as I would have liked.
This was an extra figure that wouldn't fit on the unit base... It will be cool to have a skeleton rider in skirmish mode... I was sad to leave this one off the unit base though, but the lance is just at an large angle outward from the body... I also like the round shield. Perhaps this one can play the role of Revenant King or something.
Along with the mounted armoured skeletons, I managed to paint up a Mantic Revenant figure. Here it is posed along side a GW wight (left) and a Grenadier Miniatures armoured skeleton. That Mantic figure is pretty small by comparison. Honestly, I think the Mantic Revenants were Mantic's weakest undead set; the faces on a lot of the figures lack the skeletal detail of their compatriots. Also, they are all facing sideways. I imagine they did this to further distinguish them from their skeletons, but it doesn't work for me, so I repositioned to the to face in more-or-less the directions of the shield.
The next regiment in my Undead Kings of War army: Skeleton Revenants. They are analysis to Games Workshop's Grave Guard, and are basically th heavy skeleton troopers. I represented them using the figures I used for grave guard back in the 90s, which I had also used as blades for my HotT army. I am really happy with the crowded dynamic of this unit.
In the front rank of the heavy skeletons there are inevitably victims of archery attacks. This is the unit's drummer. Perhaps his snazzy playing drew the attention of some archer, or perhaps the skeleton was just unlucky. Rusty armour doesn't really help either.
I really liked the idea of the arrow sneaking over the edge of a shield rim. This unlucky skeleton took one in the chest, and it looks like the skeleton might be going down... Perhaps falling forward in the next few moments?
This was a left over figure from the previous unit. I like it, and I look forward to sending it at my D&D players!
Another left over heavy-armour skeleton figure. The 20mm base will keep it pretty versatile. The shield is from Wargames Factory's Romans.
Halberds are great, and this figure is pretty cool as well. Pretty happy with it.
Here's another comparison shot. These figures came out of the same pack, and the middle one was painted back in the 90s. It is pretty much exactly how the other two looked, as well as all of the Revenants from the previously shown unit, before they were repainted. I dropped the red skeleton look this time around!
The skeleton spearmen. Six of these figs are simply re-based from the HotT elements that I did back in 2009. The remaining ten are re-paints, as well as the dead skeleton there. The pumpkins are the same ones I posted pics of before. I am very happy with this unit. It's got a lot of volume is dynamic and natural... Much more so than the ranked up 20mm base figures one typically sees in games of this scale. I also really tried to use white space... that is space that is left open. The white space helps define the unit and the dynamics of the unit...
I threw a dead skeleton into the regiment to keep things realistic... As far as units of skeletons are realistic anyway. How did it die? Likely an arrow or two in its chest, but who knows? The dead figure is kinda tough to see at eye level, but on the table it's quite prominent from above.
The arrow in the eye. I couldn't let this unit go by without putting an 'eye-cather' in the front rank! Yes, it's the real eye-catcher there! Anyway, I think it's pretty cool... I need to do more figures with arrows in their eyes!
I sculpted that little jack-o-lantern over the goofy GW skull on the horn there. Why would an undead army decorate their instruments with skulls? Anyway, I liked the way the horn turned out, pretty cool idea of GW to steal the old Roman horn. In the background you can see the eye-catcher as well!
This figure was originally going to be the unit leader for the preceding skeleton spearmen. There wasn't really room, and the style of figure didn't really fit. Also, I didn't really need the extra fig, so I based it on its own 20mm square base. It might be a character or a skeleton figure for D&D or something. I really like the pose. It really makes me think of 70s and 80s skeleton heavy metal... it looks like it means to be holding a guitar, no?
This spearmen I had planned to put into the preceding spearmen unit. However, I had them all laid out on the multi-base when it got knocked by a small child, spilling the skeletons all over the room! I found them all except this one. After an hour and a half of searching I gave up... The next day I found it in my dirty brush water when I cleaned my brush... Too late to put it in the unit, I took it out, rinsed it off and based it up.
This skeleton wasn't a complete re-paint. I originally did it for D&D a few years ago, and I brought it out to put a new shield and a helmet on to it for my Revenant unit. Turned out that I didn't need it for the revenant unit, so I left it single-based! More fodder for the D&D action.
So here it is, as promised. In the middle is my recent re-paint, painted last week. Flanking it on both sides are a couple of skeletons from the same pack, painted back in 1995ish. Not sure it was worth repainting now that I see them together!
Another before and after comparison shot. These ones are all Reaper (except the one on the left). The center figure is the lost skeleton, recently repainted, flanked by two figures painted back in 1995ish. The old skeletons are quite sloppy and have no highlights... except a light dry-brush over the darker colours. The irony is that they look the same on the table top! Note the bright colours on the old skeleton on the right there...
I based up these archers on a 100mm by 40mm single base. This coincides with the size of a troop of archers for the Kings of War rules. Stack two of these one in front of the other and you have a regiment. This one is equiped with a banner, but no musician; musicians are only useful for units that get into close-combat. I went with the same basing scheme as I used with the wraiths, and I think it still works well.
A view of the unit from the top with the base and a close up on one of the jack-o-lanterns. Although I am happy with the composition, I wish I could make it better, but I'm not exactly sure how..
The second 100mm by 40mm based unit of skeleton archers. This one sports a downed skeleton right smack in the middle of the front row; where else would a shot-down skeleton be in a troop unit? The fence in this unit actually lines up with the fence in the previous unit when the two bases are stacked to make a regiment. I also added another oddly-shaped pumpkin on its side as well!
A close up view of the downed skeleton with the arrow in its chest on. It's an old plastic GW skeleton and like its counter-parts, it's also left-handed.
The skeleton archers formed up as a regiment. I like the entropy of the unit all formed up, but it's still almost too squarish... Still, I'm quite happy with how they turned out.
An overall view of the army standard bearer for my Kings of War undead army. With the banner, it's a large miniature. The close up of the figure itself can be found in the next picture in the gallery.
A close up view of the army standard bearer for my Kings of War undead army. I picked this figure because it had great conversion potential; originally it had an open hand with some sort of hooked armour on it. I simply cut that off and replaced it with a hand holding a banner. I am happy with the way it turned out in the end. I really like the pose.
This is an extra wraith from the couple of wraith units that I painted last week. I like the figure, it will be good for some undead D&D action, as well as any skirmish that might need an undead figure with character, or for Mantic's wraith character, whose stats were included in Mantic's second journal.
I painted up a few extra jack-o-lanterns; since I have to mix paints, it's always
better to paint more at the same time. It also saves me the work of painting
them down the road!
I picked these figures up in the mid 90s and I really liked them at the time. I still quite like them, except perhaps the style of sculpting on the hooded-cloaks. It's a bit too heavily detailed and wrinkly for me these days, but it still works. I really tried to get an autumn pumpkin patch look to the base of the unit, and I am appy with how it turned out, although not perfectly happy. My partner said it looked more like a back alley with some pumpkins in it than a pumpkin patch... oh well! It still looks cool I think. Over all I think I could have done something more interesting with the figure positions as well. This unit is for Kings of War.
My second unit of wraiths. This unit includes the little pumpkin-head sculpt that I did. I think it worked out very well and I plan to add them to as many units as I can! I am very happy with the paint scheme and execution, but the base might ave been done better, as discussed with the previous pic. Over all though I like it, including the tufts of grass that I chose to use! I'm excited to field these guys now!
A better look at the base of the first unit. I think I might have been a bit hard on myself, as I really like how the base turned out. It wasn't exactly as I'd hoped, but I have time to hone it! Still, it looks excellent and has a lot of character, so I'm quite happy with it! I think the fence adds a lot...
Another element for my Hordes of the Things-Warhammer undead army. The figs on here represent two generations of GW ghouls... The front rank are earlier than the back, and they are of two vastly different schools of design. It also clearly shows scale creep. I like them though. I am very happy with the scheme, especially the skin colour, which is done using the same colours as the skeletons in this army. Another thing I realized with this one is that I didn't have to put complimentary colours on each fig; I just painted them all with purple cloaks and then added the jack-o-lantern (which I sculpted) for compliment. Finally, the weapons on these figs are left with the original (circa 1998) paint job.
The last element required to bring my undead Hordes of the Things army up to the minimum points requirement. This will play the role of a Hero type element for now. if I ever paint up more of these, I can eventually use this as a simple mounted knight element, or a knight general or something like that. These are all old GW figs, including the undead mounted champion/wight in the middle with the axe. It had been probably 13 years since I first painted it, and it was nice to get back to it!
My Vampire General. She is a pretty nice fig, one I bought when I was revitalizing my undead Warhammer army in the late 90s. If you don't recognize her, originally she was a Bretonnian damsel or something like that. She makes a great vampire. In the HotT rule set she could play a hero or a magician.
A shot of the general leading some of her undead!
This was a pleasure to do, and will play the role of the general for my HotT army. The centre fig there is a GW wight something or other. The two flanking figs are Reaper skeletons, with added helmets and decayed armour. I really enjoyed doing the scarecrow banner. It is a miniature version of my Giant Scarecrow Halloween display and I wanted to do it in miniature for ages! I am very happy with the way it turned out!
I like the generic skeleton... Just a skeleton with a spear and a blank shield. These figs are old Reaper skeletons with swords. Replaced the swords with spears and they painted up very nicely. I really like those big blank shields! Note the added arrow there. I have a bunch of Bretonnian figs that I plan to paint with green arrows :)
Second element of spear for the HotT action. Again, the standard skeleton is really cool, even if GW doesn't think so ;)
One of the old, out of production fell bats from GW. I am not entirely sure why they re-did these for the new ones, as they are very similar. The jack-o-lantern on the base I sculpted for another purpose, but decided it was too small. It really adds a life to this fig thanks to its brightness. I am quite happy with the final outcome on this fig, especially the wings.
This bat is a bit more tame than the previous, but still, such a large bat would be quite frightening with or without extra-giant fangs. The tombstone is the ever present tombstone from the zombie box set. As with the other bat, I am happy with this one, especially the top of the wings.
For the Hordes of the Things (HotT) with Warhammer miniatures project I decided to pull out the old Skeleton Cavalry figs, which have been out of production and use since 1996 when warhammer moved from 'Undead', where you could mix vampires and mummies, to the Vampire Counts and Tomb King armies... Anyway, I decided that these would be skeleton knights, and so based them up for HotT as knights. They won't work for Warhammer base-wise, but it doesn't really matter since they're unusable anyway! So, besides all of that, I am very happy with them! I went for the early medieval knight looks, early crusade sorta thing and it seemed to work pretty well! Over the next couple of weeks I will take some pictures of the figs the way they looked prior to being repainted for comparison!
This was the first set of undead figs I have done for some time. These are slightly modified Reaper figs that I used for my old (circa 1996) undead army. Thanks to a Hordes of the Things (HotT) with Warhammer miniatures project that was started here dug them out, fixed them up, and repainted them! On a 60mm by 20mm base, these figs will work for HotT as well as Warhammer if I should so choose! The shields were fun to do; first I painted them to look brand new, and then I added dirt, rust, and slash marks... It was tough to put that stuff over the highlighted freehand, but it turned out well in the end. I added a touch of bright orange to my standard rust scheme, and that worked very well also I think. Overall, I like the medieval look of the figs.
Repainting figs is always a load of fun! These figs sorely needed an update, as they were painted originally more than ten years ago! These are old Reaper skeletons (the two on the outside originated as this one and the one in the middle originated as this one). The glaives/halberd weapons are actually made using those plastic-coated large paper-clips for the shafts and plasticard for the blades. They worked pretty well I think. This stand (based for Hordes of the Things as well as Warhammer) sports my favourite jack-o-lantern shield so far (the one in the middle).
Strictly speaking this fig is for my D&D campaign, but it is an undead fig. It is Reaper's Gabriel Darkblood, vampire warrior type. I copied shamelessly the colour scheme from the painted version on Reaper's site :) The cloak is screaming for some freehand, but I just don't have the time!
I couldn't resist doing some freehand on the shield. I didn't want to go too elaborate though, so I stuck with the Irish knot! This is the kind of undead monster that would walk through ranks and ranks of troops!
I though this fig was great the first time I saw it. This one will hit the auction block, but I have a second that will feature prominently in my D&D campaign! This is my first large-scale attempt at non-metallic metals, and I am not unhappy with it!
Another flying red head! I need at least a couple of these things after all >:) These are awesome undead monsters, as they have a scream that paralyzes, and a kiss that will turn the unwitting smoother into yet another flying red head!
Ramona the Revenge seeker. The one on the right is one of the first figs I ever painted... I didn't even stay in the lines... Still, I have seen worse, but not much worse ;) She was my undead general at a time when there were only male vampires. The army theme was actually supposed to be an army of undead women who died violently at the hands of sexist men! Ramona came to create a feminist-undead world!
One of the few GW figs in my army... Although I really tried to keep my army GW fig free, this fig was too nice to pass up... Repainted in 2000, all drybrush.... It was also female, which fit the army theme... Back then it was a liche, I think now it is a banshee or something...
Determined to have no GW figs in my army I went with this huge resin zombie dragon! Back then undead dragons weren't mounts and could be fielded without a rider! They also used to have the best breath weapon in the game... Do they still? Anyway, if I had a penny for every time I dropped this dragon I might have ten cents!
Some of my Reaper skeletons. Not one GW fig in any of the skeleton units! With a 9000 point undead army, that is a serious amount of Reaper figs. In those days Reaper metals were still cheaper than GW plastics! These ones were repainted last year for a D&D campaign I was running, all the other hundreds of skeletons are not picture worthy ;)
My first successful scratch built piece. This one was completed with the release of the first Vampire Counts book, about a month and a half before the GW model was released. Someone actually said 'I thought that wasn't out until next month?' Naturally I was proud and so began my scratch building exploits...